Full Review of Octodad: Deadliest Catch - Ministry of Super-Silly Walks
In the game industry dominated either by large-budget blockbusters or brain-numbing time-killers, a title based on absurd humor and genuine wit is especially valuable. Octodad: Deadliest Catch is that kind of game. My kind of game. Silly, funny and a bit idiotic.
Cute and eye-friendly visuals of the game are reminiscent of a 3D cartoon, released circa 2004. The only difference is that it's much more polished and perfected. That game doesn't aspire to be something severe or pretentious hence it's childish/entertaining looks.
However the creators took a serious approach towards the physics of the game - after all, they dictate the entire gameplay of the Octodad. The same goes for object-interaction and detailing - they are surprisingly good for such a light-hearted game. The sounds that the octopus daddy produces, reacting to certain circumstances, are guaranteed to raise a smile.
Apparently, the soft-bodied protagonist's utterances were inspired by the renowned Dr. Zoidberg - this comical gibberish always has a different emotional tonality depending on the context of a current situation.
Your mission isn't easy. You are an invertebrate who poses as a loving husband and father. It's hard to identify what sort of substance inspired such a fantasy in the creators' heads but I should admit - it's quite lovely.
Your life as a disguised octopus will include:
· Grabbing various items - pumpkins, lamps, wedding rings, etc.
· Doing mundane tasks.
· Climbing up walls, elevators and large fish-tanks.
· Concealing your real identity from the marine biologists.
Every time Octodad gets to do one of the things above - it turns into ludicrous and playful chaos since the Octopus doesn't have normal human fingers.
The missions are hilarious but the gameplay, generally, lacks a variety of them. For instance, I would love a mission in which Octodad has to perform a bank-robbery. Crime + insane absurdity always cause jolly laughter.
The game is more of a light-spirited entertainment, and its missions aren't too hard, BUT there's one considerable challenge - controlling the Octodad.
Luckily if you have friends, you can play in a multiplayer mode - up to 4 people simultaneously. Each of your pals can control a separate limb of the cunning octopus which will turn either into well-synchronized cooperation or well... an asininity-ridden fest. The odds are it'll be the latter.
I must say that the jelly-like Octodad is hard to manipulate. Imagine if you had to walk on a violently spinning carousel while being intoxicated by excellent absinthe. The Octodad experiences the same while imitating a bipedal creature. It's just impossible to control the beast with anything but a gamepad. Prepare for hardcore training.
Replay Value: 4.5
Strangely enough, the Octodad is quite magnetic. I don't know what's the biggest attraction to me: a cuckoo-cuckoo plotline, a comical invertebrate, ridiculous missions, and objectives or maybe all of it put together, but I have an urge to repeat my adventure as a deceptive ocean beast. Unfortunately, the gameplay of the Octodad is pretty short giving you only 6-7 hours of silly walking.
If you genuinely enjoy the depths of insanity hilarious absurdity and a bit cretinous back-story and missions - this game is your go-to. Furthermore, the co-op mode will make things bloody worse much funnier as soon as your buddies grab the extra controllers.
- Creative back-story.
- A ton of fun.
- An octopus posing as a human.
- Great physics.
- Co-op mode.
- A bit outdated graphics.
- Hard-to-master controls.
- Short gameplay.
- Repetitive objectives.
- No GTA-inspired missions.